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3D Environment Art
Blossoms Shanghai
A UE5 neon night lighting experience that takes you back to the 90s Shanghai.
Project Info
Tool: Unreal Engine 5, Cinema 4D, Substance Painter
Team Size: 5
My Role: Environment Artist, Cinematic Designer
My Contributions:
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Created realistic 3D architectural and prop models, with textures inspired by detailed research of 1990s Shanghai.
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Implemented models into Unreal Engine 5 to construct a vibrant street environment, complete with neon lighting and rendering sequences for an immersive walkthrough.
Research
Development Process
Modeliing & Texturing
Environment Building
Cinematic Rendering & Walkthrough
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