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Rifts RPG: Vampire Kingdom

An Action-Adventure Game Focused on Stealth and Temple-Escape

Prototype Demo Video

When a vampire hunter becomes the hunted, the true hunt begins... This project, inspired by the Rifts Role-Playing Game series, brings to life an immersive world using cutting-edge visual effects and innovative game mechanics.

This Project is in Development and Will Be Updated Weekly

Project Info

Duration: 08/2024 - present

Platform: Windows PC

Game Engine: Unreal Engine 5

Genre: Third-person, Stealth, Action-Adventure, Role-playing

My Contributions​

  • Design, iteration, and documentation of game mechanics and systems: Developed and refined key game systems, including stealth mechanics, player abilities, and interactive elements to translate the Rifts tabletop RPG experience into a quest-driven video game.

  • Level design and environment building in UE5: Designed and iterated on level layouts and environments within the temple setting and stealth-driven experience.

  • Integrated gameplay mechanics, UI, and art assets into levels

  • Programmed game interactions and puzzles: Developed key gameplay elements such as puzzles, traps, and interactions 

Level Design

Systems Design

​Programming

Playtesting

Level  Design

The levels are set up in an Aztec-style vampire temple. The player enters from the top platform and progressed as the player keeps deceacing into the temple.

Top Entrance Level

Inside Temple Floor 1 Level

Inside Temple Floor 2 Level

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