
Skills
Level Design
Mechanics Design
Puzzle Design
Technical Design
Programming

An action-adventure slice of Rifts Vampire Kingdom. Harness shadow-based powers, uncover ancient secrets, and confront unspeakable evils.
Genres
Action
Adventure
3rd-Person
Stealth
4 Months
7 Members
Unreal Engine 5
Level Designer, Programmer
Duration
Team
Tools
Role
Platform

My Contributions
-
Led the design and implementation of gameplay systems and mechanics in UE5, adapting the Rifts TRPG IP into a stealth-focused, quest-driven digital game experience.
-
Created 3 levels (~20 minutes of gameplay), integrating narratives, mechanics, UI, and level art.
-
Led rapid-prototyping; scripted level progression, gameplay interactions, puzzle mechanics, and UI functionality in Unreal Blueprints.
Level Design
The levels are set up in an Aztec-style vampire temple. The player enters from the top platform and progressed as the player keeps deceacing into the temple.




Level Development
Top Platform
Inside Temple Floor 1
Inside Temple Floor 2
Paper Prototype
Greybox
Mechanics & Basic Art Inplementation
Final Level with All Art & Mechanics Integration
Gameplay Scipting
I was responsible for gameplay scripting and UI implementation in Rifts: Shadow’s Ascent. My work focused on player systems, interactable elements, puzzle mechanics, and a fully functional and intuitive in-game UI system using Unreal Engine 5 Blueprints.
🎮 Gameplay Systems
-
Player Blueprint Systems
– Sprinting & stamina system
– Crouch mechanic
– Health and damage system
– Respawn functionality -
Interaction & Puzzle Systems
– Level triggers (e.g., progression gates, scripted events)
– Interactive elements: doors, traps, health pickups, checkpoint systems, and NPCs
– Puzzle system & puzzle manager blueprint setup
🖥️ UI Programming
-
Main HUD
– Skill cooldown display
– Bullet count and charging functionality
– Health & stamina bar logic -
Pause Menu
– Resume game & pause logic
– Level transitions
– Quick teleport to checkpoints (in-level)
– Full menu button interaction logic -
Credit Screen
– Scroll animation & UI interaction
Blueprint Samples