Rifts RPG: Vampire Kingdom
An Action-Adventure Game Focused on Stealth and Temple-Escape
Prototype Demo Video
When a vampire hunter becomes the hunted, the true hunt begins... This project, inspired by the Rifts Role-Playing Game series, brings to life an immersive world using cutting-edge visual effects and innovative game mechanics.
This Project is in Development and Will Be Updated Weekly
Project Info
Duration: 08/2024 - present
Platform: Windows PC
Game Engine: Unreal Engine 5
Genre: Third-person, Stealth, Action-Adventure, Role-playing
My Contributions
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Design, iteration, and documentation of game mechanics and systems: Developed and refined key game systems, including stealth mechanics, player abilities, and interactive elements to translate the Rifts tabletop RPG experience into a quest-driven video game.
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Level design and environment building in UE5: Designed and iterated on level layouts and environments within the temple setting and stealth-driven experience.
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Integrated gameplay mechanics, UI, and art assets into levels
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Programmed game interactions and puzzles: Developed key gameplay elements such as puzzles, traps, and interactions
Level Design
Systems Design
Programming
Playtesting
Level Design
The levels are set up in an Aztec-style vampire temple. The player enters from the top platform and progressed as the player keeps deceacing into the temple.
Top Entrance Level
Inside Temple Floor 1 Level
Inside Temple Floor 2 Level