
Song of Nanzhao
Cultural Music-Driven Puzzle Game
Lead Game Designer, Producer

My Contributions
Game Design - Design game mechanics and game systems; scripted AI behaviors, cutscene elements, UI menus, and game progression system.
Level Design - Designed 2 top-down music-driven puzzle levels (~25 minutes of gameplay).
Quest Design - Created 4 parallel missions combining collection, puzzles, and NPC-driven interactions.
Narrative Design - Developed narratives and branching dialogue systems for 23 unique NPCs.
Production - Led a multidisciplinary team over 4 months, managing tasks, playtesting, presentations, and Steam release.
Game Capture & Content Creation - Directed cinematic capture in UE5; edited trailers; created production materials, screenshots, and graphics.
A music-driven puzzle game slice inspired by Chinese folk music from historical periods. Let music guide your path, and experience a story of music and peace.
Genres
Puzzle
Narrative
Top-Down
Music
Single-Player
History
Duration
Team
Tools
Platform
4 Months
6 Members





