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Kimi DU

Technical Game Designer / Level Designer / Content Creator

I design and implement gameplay systems, level flow, puzzles, and interactive narrative experiences using Unreal Engine, Unity, and rapid prototyping tools.

  • GitHub
  • itchio-logo-textless-white
  • LinkedIn
  • Youtube

Featured Work

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Navigate shadow traversal ability, avoid enemies, solve puzzle and stealth challenges, and reveal the hidden story.


Third-person Stealth Action Adventure Game

Rifts: Shadow's Ascent

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A music puzzle game centered on elemental melodies, NPC dialogue states, quest progression, and cultural storytelling.


Top-down Music-driven Cultural Puzzle Game

Song of Nanzhao

Skills & Disciplines

Core Disciplines

  • Level Design

  • Technical Design

  • Interaction Design

  • Puzzle Design

  • Quest Design

  • Cinematic Design

Art  & Media

  • Maya · Cinema 4D

  • Adobe Crative Cloud (Substance Painter, Photoshop, Illustrator, Premiere Pro, After Effects)

  • Figma · Canva

Tools & Technologies

  • Unity · Unreal Engine 5

  • Android Studio

  • C# · Blueprint · C++ · Java

  • HTML · CSS · JavaScript

  • Git · Perforce

  • AI-Assisted Coding & Prototyping

Leadership & Production

  • Project & Task Management

  • Trello · Monday.com · Jira

  • Agile / Scrum Workflow

  • Kanban Task Tracking

  • ​Sprint & Milestone Planning

  • Cross-Disciplinary Communication

Design Skills

  • Rapid Prototyping

  • Playtesting & Iteration

  • Design Documentation

  • Gameplay Balancing

Content & Community

  • Social Media Content Strategy
    (TikTok · Instagram · RedNote · X)

  • Short-Form Video Production

  • Social Media Content Strategy

  • On-Camera Hosting & Performance

  • Bilingual Storytelling

  • Community Engagement

Contact

I'm always looking for new and exciting opportunities. Let's connect.

  • GitHub
  • Behance
  • itchio-logo-textless-white
  • LinkedIn
  • Youtube

COPYRIGHT © 2026 KIMI DU

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