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Furreedom
VR Animal Puzzle Game
My Contributions
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Game Design: Designed gameplay mechanics, gameplay flow, and puzzles
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Character & Prop: Modeled, rigged, and animated the characters; modeled props
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Production: Led the project management workflow across the 2-week rapid development cycle

Overview
Players embody a dog residing with a mischievous cat. When an incident involving the cat and a bird unfolds, players explore their surroundings, solve puzzles, and assist the stranded bird in finding its freedom.
2 Weeks
5 Members
Unity, Quest 2
Game Designer, Artist, Producer
Duration
Team
Tools
Role
Platform
Game Mechanics Design



Move with Dog Paws
Immersive physical control to simulate dog's movement pattern
Solve Puzzles
Figure out how to save the bird by solving multiple challanges
Throwing Object
Socket the object with your mouth and throw it away
Game Flow

Game Art & Project Management


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